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In this episode of Composer Code, I chat with composer and sound designer Emmanuel Lagumbay. Emmanuel is out there fighting the good fight; networking like crazy, working with game devs to fulfill their visions, and helping other composers.
We run in a lot of the same circles online, and I figured it was high time to have him on the show. Boy, did he bring the value.
I’m obsessed with his metaphor of the composer as a farmer. We plant seeds, we water, we prune, and we wait. That’s the only way to success in this saturated, highly-relational business.
We talk through Emmanuel’s composing process, his personal experience networking with game developers, and he shares some practical tips for building your career as a video game music composer. If you’re an up-and-coming composer, or want to hear firsthand what it’s like in the trenches as a working producer, you don’t want to miss this chat.
If you’d like to learn more about Emmanuel’s music or his work in sound design:
Check out LagumbayMusic.com
Drop him a line at emman.lagumbay@gmail.com
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