Ep 21: Landing Game Audio Gigs with Class (Nathan Madsen)

Nathan Madsen is a seasoned game audio composer with years of experience in both in-house and freelance roles. We chatted about best practices in landing gigs, the pros and cons of freelance vs. in-house work, and how to balance a family with VGM ambitions. He’s got a real heart for mentorship and helping other composers … Read more

Ep 20: Harnessing Creative Anxiety Through Music (Chad Seiter)

Chad Seiter is a game composer that I met at the recent VGMCon in Minneapolis, MN. He’s an experienced and really humble dude that shared a lot of his own experiences, both personal and professional. We talked about some of the lessons he learned from studying under renowned composer Michael Giacchino, how he faced some … Read more

Ep 19: Succeeding as a Family-First Composer (Steven Melin)

Steven Melin is no stranger to the podcast. He’s a good friend and a great composer, and he’s been quite busy for the past several months… writing a book! In this episode, we chat about the “why” behind Steven’s new book, Family-First Composer. He shares some practical tips for building a career in media composition … Read more

Ep 15: Connecting with your Instrument and Crushing Writer’s Block (Chase Bethea)

I talked with Chase about how he got into video game music, how he practices “connecting” with his instrument, and he shared some incredible techniques for beating writer’s block. Seriously, every creative person needs to hear this.

Game Audio Survey: How Developers Find and Partner with Video Game Composers

Word-of-mouth references are a dominant force in the indie game community According to the respondents of a poll I created in a popular Facebook game dev group, the most common way developers find composers is through word-of-mouth reference. Here are some quotes from developers I spoke with (some have been slightly altered to fix grammatical … Read more